Microsoft Carbonated Games

Game Artist | UI/UX | Tech/Effect Artist | Art Management | Game Design/Prototyping | 05.2005 -> 05.2009

  • Worked on a small team to bring Hexic HD (the first Xbox 360 Arcade game) to the console in time for the console launch.
  • Helped create standards for Gamer Tiles, Dashboard Themes, and Achievements for the Xbox 360 system.
  • Managed the art pipeline for Fable II Pub Games and worked closely with the dev team on effects and optimization

Games include – Hexic HD, UNO, UNO Rush, Quarto, Hop-It, Fable Pub Games, Full House Poker, and numerous prototypes.